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Dona Nobis Pacem And Final Fantasy X

By on 15:49
At Holy Mass as the priest holds the Sacred Host in His Hand, he strikes his breast three times saying-

Lamb of God Who takes away the sins of the world, Have mercy on us
Lamb of God Who takes away the sins of the world, Have mercy on us
Lamb of God Who takes away the sins of the world, grant us peace

This moment occurs just after Sacred Host is broken, one of the moment which mystically shows forth the Sacrifice Our Lord offers on the Cross and that His perfect sacrifice has been accepted to grant us peace- peace between humanity and Almighty God in the New and Everlasting Covenant. 

Holy Mass renews this sacrifice it brings this Once and For all sacrifice into the here and now, God uses the rites of the Mass to intersect history anew with this One Sacrifice, bringing its efficacy, applying its merits to those who are present and who have interiorly united themselves to the sacred rites.

He does this through His Sacred Priesthood- those to Whom He Himself gave the command, 

"Take this, all of you, and eat of it, for this is My Body which will be given up for you- do this as a memorial of Me", a sacred rites, through which, according to St. Paul, "you are proclaiming the Lord's death, until He comes".

This brings me to the thought, which I have shared previously, about "the calm" of Final Fantasy X.

When the final summon is made, when the summoner gives his/her life in sacrifice, sin is defeated, the evil monster is chained up once more, and a period of peace is given to the world.

Let's skip the fact that as the plot of FFX develops the whole Yevon religion is revealed to be a sham, but the fact of the matter is, the final summonings did bring calm, and this was because of the self-less courage of the summoners.

Here is the extract from X about The Calm, only watch the first 5 mins, after that it moves on. 


Notice the desire for this Calm that the people have, and the language used, it is the period of peace during which people can raise their families without fear. The calm that parents long for the safety of their children, and children so they can be free from nightmares and sleep peacefully in their beds.

Maybe we need to try and see the Sacrifice of the Mass like this- in attending Holy Mass, in being there at this Have Mercy on us! Have Mercy on us! Grant us peace! The period of calm is ushered in to our lives, it envelops us, we are surrounded in Our Lord's merits mediated through the Holy Sacrifice- the Final Summoning. 

This doesn't mean we won't suffer from illness, it doesn't mean endless prosperity, but neither did the final summoning in X, but what it means is freedom from sin, from the power of the Devil, and for those who are living in the state of grace, the promise of Eternal Calm, of which this present time will just be a foreshadowing.

With these thoughts in mind-- Introeamus ad altare Dei.



Worst Or Useless Things In PUBG

By on 14:21

While playing PUBG weapons, items and many kinds of equipment are required. Most of the items are useful and play an important role in getting a 'Winner winner chicken dinner'. But there are some useless items as well. We have given 8 useless/ worst items of PUBG as follows : 


1. Clothes : 

                         Clothes in PUBG are actually only meant for impressive outlook. Except for helmet and vests the other clothes have nothing with your win/ lose.  


2. Vans : 

                     PUBG has plenty of vehicles throughout the many different maps. Van, I consider, is the most useless vehicle. Because of its big size, its speed and vulnerability are limited. And no one would want to be slow in PUBG.


3. Quickdraw magazine : 

     
                 Being able to reload faster is the only good thing about the quickdraw magazine. But most of the other attachments have multiple different uses and a lot of them are better than being able to reload faster.

4. Gas Can : 

       
                    If you have a vehicle that is useful to your match then take a gas can. Or just leave it as it is basically useless.


5. Used vests and helmets : 


                    An unused vest or helmet can last longer than a used one. It is also less effective. Neglect any used vests/helmet unless you absolutely need them.


6. Shotgun chokes : 


                  Due to the increased range, the weapon's damage starts to degrade as the bullets are in flight. If you have multiple targets, the choke may not work as well as the shotgun without chokes should.





7. R1895 Pistol : 


              The worst pistol in PUBG is the R1895.

Putting a scope in it is not available. Also, it takes a longer time to reload than many other pistols. So avoiding it is better. 



8. Bullet Loops : 


               The worst thing about them is that they decrease the base spread of a weapon. There are better and more useful attachments that have a variety of indispensable skills.


If you enjoyed, comment in the below and let us know. Also, do share the link

https://sudragamer.blogspot.com/?m=1
and follow us for interesting updates on PUBG.

Hiring: 3D Artist

By on 16:05


Title: 3D artist
Focus: Environment design
Type: Full-time, permanent
Last day to apply: 17th of June 2018

Frictional games are filled with terror, intrigue, mystery, and emotion. We want our environments to reflect that, from the shape of the landscape to the smallest rock, while subtly guiding players and helping to enhance the gameplay.

This is where you come in.

We are now looking for an experienced 3D artist, who will focus on environment design for our upcoming games. This means working closely with our gameplay programmers / designers, and using modelling, texturing, and design skills to create memorable, interesting, and functional environments for our players to experience.


What will you work on?
We are quite a small team, but we consider it our strength. As an environment artist you will get to work on everything from props to high-level design. This means your contribution will greatly influence how the final game looks, plays, and evokes emotions.

Here are some of the things you will be working on:
  • Collaborating with designers to create level layouts, combining both gameplay and an artistic perspective.
  • Taking levels from whitebox to a polished product.
  • Creating basic models that make up the levels, such as walls and floors.
  • Modelling props of various complexity, both with and without the help of concept art, and often having to take gameplay concerns into account.
  • Constructing particle systems, both by drawing textures and using parameters in our editor.
  • Combining various techniques to create special effects, such as flowing water or fire.
We also encourage working outside of your area of expertise, and always learning new things. The more areas of development you are willing and able take part in, the better!

For some examples of our environments, please check the video above!


What are we looking for?
The person we're looking for is creative, driven and self-sufficient. We have recently set up a central hub in Malmö, Sweden, and hope you can move over to our seaside city sometime in the future.

You have to be a European resident to apply.

Here are some essential skills we require:
  • Good understanding of composition and player guidance.
  • Ability to challenge yourself, make bold creative decisions, and try non-conventional things.
  • A critical approach to your work, with the ability to take a step back and reflect.
  • A strive for structure, efficiency, and clarity.
  • Strong self-drive and ability to organise your own work.
  • Interest in and ability to do research for interesting prop and environment solutions.
  • Love for working on a variety of tasks.
  • Fluency in English.
And here are some more techie skills:
  • Excellent skills in 3D software. Modo preferred.
  • Familiarity with Zbrush/Mudbox/similar.
  • Excellent skills in Substance.
  • Excellent skills in Photoshop or similar software.
  • Familiarity with issue-tracking software.
  • Experience in classic/non-PBR workflow.
  • Basic rigging and animation skills.
If you want to impress us:
  • Love for horror, sci-fi, and narrative games.
  • A major role in completing at least one game.
  • Great free-drawing skills.
  • Experience in level design.
  • Strong game design skills.
  • Experience kitbashing/working with modular sets.

What do we offer?
We make games, because that's what we love. But we know there are other things we love, like playing games, taking part in sports, or spending time with our families. We believe a healthy balance between work and life reflects positively on your work, which is why we don't encourage crunch.

We also offer:
  • Flexible working hours.
  • Opportunities to influence your workflow.
  • Variety in your work tasks, and ability to influence your workload.
  • Participation in our internal game Show & Tell sessions, so you'll have input into all aspects of the game.
  • Social security and holidays that are up to the Swedish standards.
  • An inclusive and respectful work environment.
  • An office in central Malmö you can use as much as you please.
  • Fun workmates, game and movie nights, and other outings!

Apply? Apply!
If all of the above piqued your interest, we would love to hear from you! Send us your application 17th of June the latest - but the sooner, the better! Please attach your:
  • Cover Letter 
    • Why should we hire YOU?
  • CV
  • Portfolio 
    • Link or PDF
  • Preliminary work test
    • See the test below
  • Examples of works that have inspired you or blown you away 
    • PDF, screenshots preferred.

Please note that we require all the attachments to consider you.

Send your application to apply@frictionalgames.com!


Preliminary work test
After 3 years of failed experiments, Professor Kim finally managed to reverse gravity. However, the professor died just as he succeeded, and the whole thing ran amok.

The player enters the research facility where the experiments took place. As they go through the level, they gradually learn about what the professor was trying to achieve. At the end they're met with a revelation, and see the disturbing results of the experiment. As they reach the end, the level must loop in a way where the player finds themselves near the entrance, where they first started.

We are looking for a simple design, done as a rough 3D sketch/white box. You are free to write notes and do paint-overs on top of the 3D.

This test is a first step in the evaluation process, showing us your basic skills, so we are not looking for you to spend a lot of time on it. Imagine this as a quick proof of concept you would present before doing a pitch or a design.

We will evaluate your artist vision, creativity as well as level design skills.

Put everything as a collection of images into one folder on Dropbox, Drive or similar, and send the link to us.


Privacy Policy
By sending us your application, you give us permission to store your personal information and attachments.

We store all applications in a secure system. The applications are stored for two years, after which they are deleted. If you want your your information removed earlier, please contact us through our Contact form. Read more in our Privacy Policy.

Brave Browser the Best privacy-focused product of 2020

By on 17:58


Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.

An extremely productive year for Brave

Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.

Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.

The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.

Ryan Hoover, the founder of Product Hunt said:

"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"

Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.

Privacy and blockchain are the strongest forces in tech right now

If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.

The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.

AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.

For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.

Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.

Earn Basic Attention Token (BAT) with Brave Web Browser

Try Brave Browser

Get $5 in free BAT to donate to the websites of your choice.

You have 2 more days to apply to become City Vice-President.

By on 6:41

Hello there,


It is almost January 4th, 2020, the final date for the exclusive opportunity to sign up to be an empowr Vice President in your local area. You, as an empowr citizen, get priority over non-citizens. The deadline is approaching fast!


I really don't want you to miss this choice that you deserve, whilst being an alpha phase citizen. Because Vice Presidents will generate a % of all the revenue that their students and merchants make going forward.


Please watch this short video that will give you a lot of information about the position and the platform.


The empowr alpha site will be taken down on January 5th, 2020 and will be replaced with the beta version. When the beta site is launched, everyone will need to start with a fresh new account. Your coin balance will be moved over to the new beta platform.


The City Vice President position is explained in this screenshot. 

https://prnt.sc/qc8daj 


This is your last chance to sign up: Go here to do so  

https://docs.google.com/forms/d/e/1FAIpQLSeYcoaNEKyKZMGSZ8mi6_Fh4XzGsYxAFB_FcbRMeT_FusXYqA/viewform 


After you've submitted this, you'll receive more information about this position in the next few days. 


A few days after the alpha site is taken down, in approximately 48 hours from now -- empowr citizens can sign in to read community announcements and to stay updated.


Will you contact me if you have any questions?


Thanks again for your ongoing support!

Oxana Rogutko

Empowr Guide


P.S. As of January 4, 2020, you can reach me through this email address: orogutko@narod.ru 

 

New video + empowr alpha ends in 48 hours

By on 10:20

Happy New Year everyone!

As discussed in our last post, we now have 48 hours until the end of the empowr alpha project.

This is your last chance to back up your content.

This is also your last chance to sign up to be an empowr Vice President for your city.

In case you missed it, here's an intro video we posted last week about the City VP program.


New video

And now, here's a longer video with more details:

image

Update

Over 1,500 empowr citizens have signed up and been approved up to be their city's Vice President – and thousands of non-empowr citizens are signing up weekly. As promised, empowr citizens get priority over non-citizens.

For VPs that carefully follow our instructions, we're projecting more than $150,000 in earnings and cash outs in year 1, and over $2M in year 2.

This is your last chance to sign up: Go here to do so After you sign up, you'll hear from us via email.


And finally....

Our engineers are working to have the community announcements working, so that – a few days after the alpha site is taken down in 48 hours from now -- empowr citizens can sign in and read community announcements.

Thanks again for everything!

Brian
President, empowr

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